About the course
Embark on a journey to become a game development maestro with our exclusive Godot course. Dive into the world of game creation, learn from industry professionals, and elevate your skills to the next level. Whether you're a beginner or an experienced developer, our course is tailored to meet your needs and help you succeed in the competitive gaming industry. Take the first step towards crafting your own games today!
Meet Your Instructor, Rajo
Hi, I’m Rajo! I’ve been making games for about a decade, and playing them even longer. My journey started with Scratch in school, where I first experienced the thrill of turning ideas into interactive worlds. That spark eventually led me to pursue a Bachelor’s degree in Computer Science, specializing in Game Design and Development, where I built a strong foundation in programming, systems design, and player-focused thinking. Over the years, I’ve developed games through academic projects, research work, and numerous game jams. As an indie creator, I found it most efficient and flexible to build these projects in Godot. Its lightweight workflow and open design made it a natural fit for rapid prototyping, experimentation, and shipping playable builds quickly. I chose to focus deeply on Godot back when it was still a growing engine with a smaller community and fewer learning resources. That meant a lot of experimentation, digging through documentation, reading source code, and solving problems without step-by-step tutorials. Now, my goal is to share that knowledge with you, so you can start faster, build smarter, and enjoy every step of your game development journey.
Hands-On Experience
Get practical experience with Unity and learn game development through interactive projects.
Expert Guidance
Receive guidance from industry experts and level up your skills in game creation.
Certificate of Completion
Describe a key feature that sets you apart, solves a problem, or adds value to your users.
Curriculum
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1
Introduction to GODOT Engine
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Course Overview
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2
Episode 01: Overview and Installation
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Overview
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Episode
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3
Episode 02: Navigating the Godot Interface
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Overview
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Episode
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4
Episode 3: Your First 2D Scene
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Overview
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Your First 2D Scene
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Assessment
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5
Episode 04: Tools for Your 2D Workspace
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Episode Overview
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Tools for Your 2D Workspace
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6
Episode 05: Sprites and Animations
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Episode Overview
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Episode
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Assessment
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7
Episode 06: Intro to Scripting I
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Episode Overview
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Intro to Scripting I
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Assessment
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8
Episode 07: Intro to Scripting II
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Episode Overview
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Intro to Scripting II
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Assessment
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9
Episode 08: Inputs and Controls
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Episode Overview
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Inputs and Controls
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Assessment
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10
Episode 09: Collision Basics
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Overview
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Episode
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Assessment
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11
Episode 10: Areas and Signals
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Overview
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Episode
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Assessment
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12
Episode 11: Platformer Physics
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Overview
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Episode
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Assessment
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13
Episode 12: Using Cameras
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Episode Overview
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Using Cameras
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Assessment
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14
Episode 13: Basic User Interface
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Episode Overview
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Basic User Interface
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Assessment
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15
Episode 14: Scene Management
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Episode Overview
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Scene Management
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Assessment
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16
Episode 15: Building Your Platformer
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Overview
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Episode
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Assessment
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17
Episode 16: Collecting Your Objects
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Overview
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Episode
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Assessment
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18
Episode 17: Creating Instances
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Overview
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Creating Instances
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Assessment
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19
Episode 18: Managing Instances
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Episode Overview
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Managing Instances
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Assessment
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20
Episode 19: Custom Functions and Signals
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Episode Overview
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Custom Functions and Signals
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Assessment
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21
Episode 20: Using Timers
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Episode Overview
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Using Timers
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Assessment
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22
Episode 21: Enemies and Combat
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Episode Overview
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Enemies and Combat
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Assessment
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23
Episode 22: Smarter Enemies with Raycasts
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Episode Overview
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Smarter Enemies with Raycasts
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Assessment
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24
Episode 23: Building with TileMapLayers
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Episode Overview
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Building with TileMapLayers
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Assessment
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25
Episode 24: Polishing Your Game
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Episode Overview
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Polishing Your Game
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Assessment
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26
Episode 25: From Start to Finish
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Episode Overview
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From Start to Finish
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Assessment
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